- This week's workshop starts with a session of World of Goo. For anyone who doesn't have a terminal, we'll supply notebooks - or you can download the game onto your laptops.
- Debrief on gameplay. Thoughts about linkages to readings and this week's themes.
- Chat about this week's readings:
- How to bring these issues into the game design experience (and evaluation of titles AND DIY game design programs)
- Possible Additional Discussion points:
Work on Projects: