Tuesday, March 13, 2012

1006: Winter 2012: Week2

Agenda for Week2 Workshop
General:

1. 9am-10am: Play "World of Goo"!!

2. 10am-11am: Group Discussion
  • Bryant article - thoughts on designing for particular users - special needs and vulnerabilities - troubling notions of "gamers" and/or "children" and/or "expertise"
  • Thoughts on the ESRB rating system - particularly the category "E for Everyone" (what does this mean, what are the underlying politics, etc.).
  • Meeting the groups: what are your initial ideas for playlist topics & design tools
3. 11am-12pm: Work on Projects


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Readings:
- Bryant et al.'s designing for preschoolers article (usability, design strategies, & later on...assessment)
- ESRB Rating Systems: thoughts on process, uses, problems, oversights, etc.

Possible Discussion points: 

  • Thoughts on designing "for kids" - determining whether something is "age appropriate" - and all the many, many problems that arise out of these processes.
  • Difference in the "process" each team goes through (Bryant et al. user-centered design, informed by theory, iterative process involving kids, parents) (ESRB coding videos of the games for certain types of content - yet "E" comes to mean so much more)
  • From preschoolers to elementary-age....big developmental changes. How would the challenges Bryant describes change over time - how to accommodate for this - how to anticipate without training in child development theory, child education, usability, etc.
  • Assessing and selecting - issues these articles might raise
  • Usability and user-centered processes - how can these concepts be incorporated into collection development OR research OR tech assessment


Games:
- World of Goo 
(As indicated on the syllabus, also relevant to this week's themes/readings are the Lego Star Wars games - a copy is available for short term loan via course reserves at the Inforum).

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