Monday, April 9, 2012

Week 6 Presentation Order

Just as a reminder, here is the order for tomorrow's group presentations (with tentative schedule). Remember, each group has only 15 minutes to present their projects, with a couple of additional minutes in between for questions and take down/set up.

9:15-9:30 Group 1: Jesse, Marie, Alexandra T., Courtney and Chris
9:35-9:50 Group 2: Nikki, Tracy, Mat, David B., Alexandra K. and Quest
9:55-10:10 Group 3: Allison, Alyssa, Brian and Justin

Short Break 

10:20-10:35 Group 4: Stephanie, Nicole M. and Nicole N.
10:40-10:55 Group 5: Siobhan, Heather, Jen, David D. and Laura
11:00-11:15 Group 6: Emily, Katy, Victoria, Nora and Rachael

11:20-11:50 Free Play!!! A chance to play each other's games (designs)
11:50 Wrap up and goodbye :)

Wednesday, April 4, 2012

Inspiring Design

Via Quest (one of your classmates), some thoughts and resources on finding inspiration for your game designs:
Designers get inspiration from an array of different sources. i.e., Other games, Movies and videos, Real-life games, Dreams and nightmares. Some helpful tips to generate interesting game concepts can be found at http://anykeyanarchy.com/1839/video-game-inspiration-part-1/ , http://www.dummies.com/how-to/content/designing-video-games.html, http://www.youtube.com/watch?v=3kPJ0DzrpP0

Tuesday, April 3, 2012

Today's Agenda

9am-10am: Play Bully NOTE: The graphics cards in some of these computers aren't quite able to display all the cut-scenes. For instance, when you start your game running, there's a short movie introduction - the visuals will probably lack colour and show up all wonky. You can skip it or listen to the audio. Once the gameplay starts, everything seems to be okay - so just get through that first part and you should be good to go!

10am-10:45am: Discussion about videogame controversies; how this links back to earlier discussions about ESRB ratings, story, games for education, etc.
Q: Should the library take a more active role in addressing and/or responding to these types of controversies? e.g. Libraries protect challenged books, and increasingly films, audio, as well. Should they take a more active role in protecting challenged games (against bans, censorship, etc.)?

10:45am-11:00am: Talk about presentations (and group assignments if any questions/issues) - assign presentation order for next week

11:00am-12:00pm: Group work! (reminder: this is our LAST CLASS before presentations)